ReCarbon
Native recompilation of Need for Speed: Carbon (Xbox 360) for Apple Silicon.
Overview
A static recompilation, not an emulator: the game's PowerPC code is translated to C++ ahead of time with XenonRecomp and compiled to native arm64. Built on SpeedBreaker. No Wine, CrossOver or runtime CPU emulation.
Status
Early Development — Playable in Parts
No public release and no downloads yet.
Source: ReCarbon README (Status) and docs overview. Checked 24 October 2026.
Requirements
- An Apple Silicon Mac
- macOS 27 or later
- Your own legally obtained copy of the Xbox 360 disc
Built on
- SpeedBreaker: the static recompilation by project(u) that ReCarbon builds on; its runtime is adapted for ReCarbon
- XenonRecomp: the recompiler that translates the PowerPC code to C++
Unofficial fan project
ReCarbon is an unofficial fan project. It is not affiliated with, endorsed by or sponsored by Electronic Arts Inc. or the Need for Speed brand. Need for Speed and Carbon are trademarks of Electronic Arts Inc. and are used here only to describe the game. No game files are included or distributed: you need your own legally obtained copy of the Xbox 360 disc.